pixeltale
pixeltale pixeltale
In the computer animation, either 2D or 3D, it is necessary to have a good library of graphic resources in order to develop our works and projects in a much more professional way and to offer a bigger quality and credibility to our designs.

It is essential a good collection of textures and materials to be applied to our models and objects, to simulate a real organic materials and natural elements, clothes, skin, lands, constructions, metals or synthetic elements as plastic or rubber.

We must also have a good library of images or the so-called "blueprints" of vehicles, ships, airplanes, animals, humans, cars, etc.

Typographic fonts of every style, libraries of sound effects for the animations and different pictures that we will use as background for reflections, composition and the images HDRI to get more realists illuminations.

All these types of resources can be purchased (CD's or DVD's) or get in a free way in a lot of sites, forums, internet portals, sites of animators, designers and companies of the sector.

Here there are some links where you can find all this material and much more:

3DTextures

3DFonts

3DBlueprints

3DSound effects

3DPictures

3DHDRI images

3DE-Magazines - [new]

There are many websites with tutorials of any type and for all the 3D programs, basic modelling, texturizing, illumination, plugins and scripts.

Animation, both traditional and technical with direct or inverse cinematic [IK], facial animation, special effects [fx], digital post-production and Render, using all type of Render motors, global illumination, radiosity, MentalRay, Maxwell, Vray or Fryrender.
 
pixeltale Home | Gallery | Services | Links | Resources | About me | Tell a friend | Contact pixeltale
© pixeltale - 2008 All Rights Reserved
pixeltale
pixeltale