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Render Out! Magazine - May 2008 - number 4

Now online, the new number of our free magazine Render Out!.
You can find new tutorials, making of, interviews with Jacobo Navarro and the team of Lost Planet. A new article about art and 3D written by Paloma Montero Gómez and, as always, our 3D gallery.

For each new number of Render Out! you can send me your best images and 3D design, tutorials, articles, making of, or any other information you think it might be interesting to be shared with others designers.



3dvalley.com website has interviewed me as featured Artist of March 2008. In this interview you can read some interesting things about me: my designing way, my artistic influences or my inspiration sources. I hope you will enjoy it!


Render Out! Magazine - March 2008 - number 3

Now online, the new downloadable number of our free magazine Render Out!.
We want to make our own contribution to the world of 3D design and with this number 3 of Render Out! we hope that we can help you to create great 3D designs, showing you some works of designers worldwide and assisting you to develop the capacity of creativity, innovation and criticism.

We must become real professionals. When we succeed in, we will be able to make whatever we imagine. We ourselves are our own ballast. The next number of Render Out! is in May.



A Downloadable PDF Magazine CG creatives around the globe. 3DCreative Magazine will focus on techniques, tutorials, interviews, articles and galleries. We will have news and reviews too but we find that these topics are best covered by the online news and CG sites that thrive on daily updates. In the gallery section, you can see my rendering of R2-D2.

Our magazine will focus on becoming more of a timeless resource for artists to turn to again and again whether you view it from your screen or choose to print it off, 234 page magazine which includes interviews with Francois Rimasson and Daniel Moreno, plus we have the 2º part of Brand New Bugatti Veyron car modelling tutorial series.



Render Out! Magazine - December 2007 - number 2

In this magazine (in Spanish) we will include useful information, such as "making of" spectacular renders, images, tutorials about 3D programs, basic theory of design and colour, interviews with the best artists of all over the world, gallery of renders and much more information...

For each new number of Render Out! you can send me your best images and 3D design, tutorials, articles, "making of", or any other information you think it might be interesting to be shared with others designers.

The next number of Render Out! is in March.



The Parthenon image was accepted for the animago Award2007 in Karlsruhe, Germany. The animago AWARD has become the most important 3D competition in the German speaking countries.



3DTotal website has granted the EXCELLENCE AWARD to my image of R2-D2 including it in its Sci-fi gallery. In a few weeks I will make a tutorial showing how I went about creating the image, with reference photographs and blueprints, modelling, textures, lights, render, etc...



Render Out! Magazine - September 2007 - 1st number

In this magazine (in spanish) we will include useful information, such as "making of" spectacular renders, images, tutorials about 3D programs, basic theory of design and colour, interviews with the best artists of all over the world, gallery of renders and much more information...

For each new number of Render Out! you can send me your best images and 3D design, tutorials, articles, "making of", or any other information you think it might be interesting to be shared with others designers.
The next number of Render Out! is in December.



In the month of January, the Asian Web www.spotbit.com, that develops e-books, published the vol.1 of its new E-magazine ArtzMania (Art Showcase of Designers around the World), including some of the 3D images made by me.


My 3D images, Daylight and Spider was accepted for the Digital Show, Liverpool Biennal 2006, Independents Online Exhibition of digital art.



Spider was accepted for the animago Award2006 in Stuttgart, Germany. The animago AWARD has become the most important 3D competition in the German speaking countries.



CADesigner, one of the best Asian Magazines, publishes a interview made to me in the number of March.

[CADesigner interview - pdf]

[CADesigner interview - english]

In pixeltale you will see some of my works and designs using different techniques of modelling and rendering.

For their realization I have employed the 3D software: Avid Softimage | XSI. In several designs I have used a different type of software depending on the necessities of the design, such as Zbrush3, Combustion or Nuke, Vue6 Infinite, RealFlow, BodyPaint 3D and Adobe Photoshop CS3 for the digital retouch of the images.

pixeltale is born as a project where I want to show the knowledge that I have acquired for many years as graphic designer, illustrator, 3d modeller, 3d animator and multimedia creative.
The animation and 3D design is a very exciting and difficult world where we never stop learning and we must try to be more perfect in our designs in order to obtain more realistic images. We can get best results with perseverance.

In each new design we start from scratch. We should create new beings, characters, remote places from nothing.
The 3D animation has no limits; all we can imagine can be created. Everything will depend on our creative capacity and our effort.
Thanks to great animators and designers that have investigated for many years, nowadays we can use their knowledge to reach a bigger capacity for the creation of stories that make us laugh, cry, move,… that definitively, is what we want to get, because that makes the difference between a good 3D animation and the one that doesn't transmit anything to the spectator, and therefore it is not a good design, it lacks personality.

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The great director Charles Chaplin said: "It is necessary to have faith in oneself. There the only secret resides. Without the absolute trust in itself, one is dedicated to the failure."

 

 
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